Independent creative practiceGatineau, QuébecAlways building

00—05 / Selected projects

Games, stories
& systems.

I build things people can play, explore, debate, and occasionally get a little obsessed with.

Explore the work

01 / Selected work

Five ways
into an idea.

05 projects
2026 collection

01 / Tabletop gameIn development

Roll Quest

A cooperative dungeon crawler where fast turns, tactile decisions, and dangerous rolls keep the whole table moving.

Case study building
02 / Speculative fictionWriting

AM I AI

A recursive story about a writer, an AI, and the point where authorship becomes impossible to untangle.

Story in progress
03 / Sports analyticsActive model

NHL Value Lab

One practical rating for every skater—and a team projection model that respects how chaotic hockey really is.

Model evolving
04 / Online communityLive

High on Hockey

An independent message board built for the arguments, predictions, running jokes, and shared obsession that make hockey better.

Enter the forum
05 / Music curationLive playlist

MASTER // METALCORE

Metalcore
Master Playlist

A carefully built collection of heavy riffs, breakdowns, melody, and the songs that make metalcore hit exactly right.

Open in Spotify

02 / Working method

Make it clear.
Then make it interesting.

01

Find the feeling

Decide what the experience should feel like before deciding what it should contain.

02

Expose the system

Build rules people can understand, then give them meaningful choices inside those rules.

03

Test the edges

Put the idea into the world, find where it breaks, and let the next version answer back.